IT Hardwares

eg: UK or Brides UK or Classical Art or Buy Music or Spirituality
 
eg: UK or Brides UK or Classical Art or Buy Music or Spirituality
 
Business & Money
Technology
Women
Health
Education
Family
Travel
Cars
Entertainment
Featured Sites
SD Editorials
Online Guide and article directory site.
Foodeditorials.com
Over 15,000 recipes & editorials on food.
Lyricadvisor.com
Get 100,000 Lyric & Albums.

Video on How To Make A Computer Game

    View: 
Similar Videos
 
Youtube
How To Make A Video Game [Unit...
Youtube
Classic Game Room HD - iPOD TO...
How To Make A Computer Game
Sam Mckenzy
You'll have to learn a programming language on your own, but nowadays it's extremely easy. But once you learn one, you'll already halfway there. The very first thing you should program is a game of Tetris. This is one of the simplest games to make because it has relatively very little going on. You need to make just some very basic shapes and work with a simple time-based system. Your collision detection need not be overly complicated, as some simple math will suffice. Your best bet is to actually try creating a full game, though. You'll want it to start, have an options menu, have working game play, and have a win situation. Actually completing a game will leave you feeling great.
After Tetris you should create either a pong sort of game or a breakout sort of game. This will introduce two new things. Level creation and physics. Now, when I say physics, I don't mean ragdolls and flying polygons. When you look at even a basic platformer game like Super Mario Bros., it has very simple physics. The game just wouldn't be the same if Mario didn't just the way he did. And programming a paddle to move back and forth to be able to reflect a ball around a screen will give you all the experience you need to be able to program a jump command for a character dressed in overalls wielding a pipe wrench.
Now you're going to start to feel very proud of yourself. You should take extra pride in completing something that you can show people and have them enjoy playing. Next up is artificial intelligence. You already know how to make a game, now add in some actual characters. Your best bet is something like Pac-Man. There were actually four different types of artificial intelligence in the original Pac-Man. Each of the baddies had its own way of trying to go after you. One would find the shortest distance, one would find all alternate routes, etcetera. By this point you should introduce an attract mode like in arcades.
You're on your way. Up next is a platformer. This shouldn't be too hard, but now you're going to have to deal with buffering and sprites. Your best bet is to create a level editor, complete with graphical user interface. Now you're set. You know all the basics. All that's left is to learn how a 3d api works and you can incorporate your next game in 3d. The programming concepts should be exactly the same.
Finally, you're going to want to protect your games. You're going to want to look into both copyrighting and you'll probably want to go through a software escrow service. Your work is potentially worth millions and you don't want to take any chances. Good luck, and get programming!
Next Paragraph..
A Guide to Business | Guide to Technology | Guide to Women | Guide to Health | Family Guide to | Travel & Vacations | Information on Cars

EditorialToday IT Hardwares has 2 sub sections. Such as Computer Guide and Hardware. With over 20,000 authors and writers, we are a well known online resource and editorial services site in United Kingdom, Canada & America . Here, we cover all the major topics from self help guide to A Guide to Business, Guide to Finance, Ideas for Marketing, Legal Guide, Lettre De Motivation, Guide to Insurance, Guide to Health, Guide to Medical, Military Service, Guide to Women, Pet Guide, Politics and Policy , Guide to Technology, The Travel Guide, Information on Cars, Entertainment Guide, Family Guide to, Hobbies and Interests, Quality Home Improvement, Arts & Humanities and many more.
About Editorial Today | Contact Us | Terms of Use | Submit an Article | Our Authors