Dwarf Bane - you inflict 2% more damage against Dwarves in PvP. cost = 2 points
Empire Bane - you inflict 2% more damage against Empire players in PvP. cost = 2 points
High Elf Bane - you inflict 2% more damage against High Elves in PvP. cost = 2 points
Orcish Camaraderie - you receive an additional 5% morale gain for every Greenskin in your group. cost = 4 points
Chaotic Allegiance - you receive an additional 5% morale gain for every Chaos in your group. cost = 4 points
Dark Elf Lineage - you receive an additional 5% morale gain for every Dark Elf in your group. cost = 4 points
Town Raider - 5% increased renown in cities. cost = 2 points
King Slayer - 5% increased damage against Kings. cost = 4 points
Nemesis - 5% less damage from Kings. cost = 4 points.
In order to advance to tier two you must spend 20 points in tier one. In order to advance to tier three you must have spent a total of 40 points in tier one/two
There are additional levels past the first, for example:
I spent 1 point in Might and got 3 Strength
I took the next level spending 3 points for 9 Strength
I took the level after that spending 6 points for 18 Strength
I will also take the next level when I can afford it spending 10 points for 30 Strength
This works out really nice: 1+3+6+10 = a total of 20 points allowing me to adavance to the next tier without wasting any points. How much Strength did I get in total? 3+9+18+30 = 60
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