Nintendo Wii System

By: Matthew Corgan

It's a question people have not thought of yet. Can Nintendo honestly make a smaller console system? They can the way they have been evolving. Look at the systems below how they have steadily been evolving in processing power, sizeFind Article, and general features.

Starting with the size of the Original Nintendo Entertainment System (Nes 8-bit). It was a very bulky system with a mess of cords. Still impressive for the first Nintendo Console. What it lacked in looks it made up for with sheer innovative ideas in the games. Nintendo produced thousands of original titles that caught on like wildfire.

Next came the Super Nintendo featuring a sleeker design to follow the Original.

It was still bulky in weight and the same mess of cords. But the Super Nintendo had smaller games and a lighter weight compared to the Original. It was still an impressive jump from the 8-bit system to 16-bit system. It still captivated the audience to steadily build a fan base.

When the Nintendo 64 came out there was no real noticeable difference in size from the Super Nintendo and the controllers were the biggest yet. This system was solely to stun the fans with the groundbreaking 64-bit graphics and the same traditional titles. Some games to show the power of the Nintendo 64 were Mario 64 and Zelda: Ocarina of Time.

After the Nintendo 64 the designers were in a competition with Playstation's ideas to make their consoles as compact as possible. That was the birth of the Gamecube. This was the first system to feature a Wireless Controller (Wavebird).

Finally the Wii. It is completely wireless and the size of a 90's lunch box. From the way Nintendo is trying to compete with Xbox and Playstation it is to be expected they will keep making more impressive systems with more impressive features. Look at the Ds it has the ability to play Nintendo 64 quality games in a very portable system. Great things to come!

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