The power and beauty of fantasy paintings and art is undeniable, such art work tells stories of what are often the deepest parts of the human psyche and imagination. In the past such fantasy art work that existed was based primarily on legends and mythology from the past. There where exceptions to this of course as many pre-Raphaelite drawings depicted famous opera’s which could at times be unrelated to mythology. Still however the vast majority of such work was based almost entirely upon mythological stories.
Books however began to change this as time went on more and more fantasy and sci-fi writers began to create works that required a constant stream of art. This in turn spurned creativity within the fantasy world to newer and greater heights as artists strove to create beautiful works of art in order to prove creativity more then simply to tell another story. Certainly fantasy artists still created art based on stories they had little to do with from the art of Middle Earth to that of the serials such art was often times still a reflection of a form of mythology.
More recently something new has come along to inspire fantasy artists, the role playing game. RPG fantasy games have helped to support a new generations of artists, making it seem that you can’t look at a famous fantasy artist currently alive without seeing a whole stream of work they created for RPG companies especially for whoever owned Dungeons and Dragons when they where building a reputation. Brom himself a very famous fantasy artist has created many pieces for D&D fantasy games. It is interesting to note that such creative minds still work towards relating someone else’s vision. At the same time one wonders if such a goal as increasing another’s vision is perhaps one reason fantasy art can have such an impact, because we relate to it before we see it.
This relationship with fantasy art takes a new turn when one involves RPG’s because people do not simply read RPG’s as they would the work of any fantasy writer, or hears it as they would from a myth. Fantasy Games are experienced by people they are played, and told as a story and acted. It is said that acting helps to endear people to an idea and a personality allowing them to understand it. This makes Tabletop fantasy games much more powerful then any computer game. It is perhaps this power that makes painting for such games so appealing to many artists, and why so many new people have begun attempting to work within the realm of fantasy art.
Tabletop RPG’s then have given a boost to the world of fantasy art because they have helped to inspire many new artists, not only to create works for the fantasy games but to create works of art independent of these works that demonstrate the genius of their vision and the human propensity for wonderful imaginative creation.
Final Fantasy Art Work
Much of art historically has been used to show the darker side of humanity to help us explore what makes people less then socially desirable. “The Raft of the Medusa" by Theodore Gericault is a truly dark work. The event the painting depicts shows the worst side of humans for on the first night of their departure people had begun to fight on the little raft, causing the death of nearly twenty people. It did not take long after this for those aboard the shipwrecked raft to resort to cannibalism, for many at the time it seemed that such an event showed how truly dark humanity was when left to their own devices. The rest of the 19th and early twentieth centuries where shaped by this idea, from Picasso’s “War" to “Heart of Darkness" artist it seems have been tormented by what makes the darkness of the soul.
Works of fantasy art will often explore this theme as will, only some fantasy art explores these darker emotions in a way that allows us to experience them. Such explorations can in many ways act as the now metaphorical music the Blues acts helping people to vent out emotions, or experience such emotions in a safer environment. Such depictions of the darkness are able to take on strange and often mystical seeming meanings when using fantasy themes. Because with fantasy we are able to show more then simply the understandable, we can show that which is beyond understanding, our dreams and our nightmares. Just as many cannot or will not understand the darkness outside of them, fantasy art work is able to depict something beyond the viewer’s comprehension.
Aaron Acevedo’s Demon is an interesting work exploring the dark themed world for its rougher and shadowed edge on a girls face. The title allows us to know of the darkness now within this person, while never understanding it.
Dan Frazier shows an ability to be both comical and dark, in his picture Fester the Jester. The annoying Jesters head mounted ceremonially on a patterned wall slowly rotting away while still holding a slightly deranged grin on his face. The name of the picture Fester helps allude to a TV series intended both to be somewhat dark yet mostly funny. Such works show the strangeness of the human mind and its inability to be consistent. For many inconsistencies is an indication that there is something wrong, hypocrisy being a form of evil. Yet the human mind is truly expansive, with parts in constant conflict, perfect consistency in truth would be a sign that a human has a problem, this form of exploration, that of the inconsistency of human emotions is one of the deepest values art can hold for humanity, and it is something that works of fantasy art can do better then any other.
Ty Hulse has sinced written about articles on various topics from Antwerp Travel, Home and E Books. Ty Hulse helps to run the sitehttp://www.dragonsmeet.net a site dedicated to the exploration and furthering of fantasy games, Fantasy Art, Fantasy RPG’s and writing.. Ty Hulse's top article generates over 27100 views. Bookmark Ty Hulse to your Favourites.
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