In case you're new to the world of Turok and wondering what all the fuss has been about since the franchises return was announced, let me fill you in. Turok's concept has always been brilliant in it's simplicity. People like shooting things. So Turok has always had some of the best BFGs. (I shouldn't have to explain that acronym.) Toss in the largest monsters to ever walk the Earth ? Dinosaurs, and you have Turok. The success of the series is just that simple. And it's always worked rather well. With this simple concept passed on to a new developer and publisher, and ten years to advance this franchise, you would think we'd have a great game on our hands. While the new Turok isn't bad, it does have the stink of over-thinking and poor developing all over it.
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