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Game Testing Job Openings

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Do you love video games? You have probably spent some time daydreaming about working in the gaming industry in game testing jobs. This may seem like it is just a dream, but there are actually people who do just that. There are jobs available to test the games and help those video game manufacturers perfect their games before they hit the market.



The job is much more than just playing games all day. You would actually be performing a great service to the video gaming industry. The programmers who create the games that are sold on the market, must have the input of actual players to find the bugs, understand how the game is perceived by a player and make changes that will help the game to be more successful.

How many times have you played a video game and wondered why a certain bug wasn't found or why they didn't change a certain aspect to make the game more fun? This type of thinking is exactly what the gaming industry needs. The opinions of those who are familiar with video games can help the gaming industry make the games that the public will want.

There are some things that you can do to get in on this industry. The first thing that you have to do is understand what the gaming industry is looking for in their testers. You should be able to provide the programmers with valuable information. It is much more than simply saying that you either liked or disliked the game. You should be able to explain why you did or did not enjoy the game.

The programmers are also interested in creating a game that is challenging to experienced gamers. You can provide the video game company with information on how long it took you to get through the game and how difficult you found it to be. This will help the programmer determine if there is more that they could do to make the game more challenging or if an extensive guide book will be needed to get through the game.

Game testing jobs are out there if you know where to look for them. First find out what you need to get started in this lucrative field. The information is available to help you get started with your new career choice. Many people are earning a good living doing what they love to do.

Your career choice should be centered on something that you enjoy doing and game tester jobs can provide you with hours of entertainment and a paycheck at the same time. Those who are lucky enough to work in jobs that they love often are more successful and earn a better living than someone who does a job simply for the paycheck. That is why game testing jobs can be your ticket to success. Research the field and find out what the video game companies are looking for in their testers. Once you have the tools that you need to get started in this fascinating career choice, you can begin living the life of someone who loves what they do and gets paid handsomely for it.
Game Testing Job Openings
An important step towards getting hired for all the game testing jobs you want is to become a really a great video game tester – the star of the team, or at least co-star. Achieving that level of competency involves moving beyond the what - finding bugs - to the how. How, exactly does one uncover flaws in the game? Ultimately, most bugs will fall into two categories - either design and gameplay bugs, or code bugs.

Understanding that you aren't simply testing a video game, but rather, are testing software, will help a great deal in finding and isolating bugs to hand off to the developers to fix. There are universal principles to the discipline of testing software, and when applied to testing video games, understanding these fundamentals will skyrocket your bug count - and your salary. You will then find employers begging to hire you, and will have all the game testing jobs you could possibly want.

Software testing is ALL about finding bugs - the more the merrier, the earlier, the better. "File bugs early and often" is a great philosophy to bring to the table, as the earlier the bugs are filed in the development process, the easier and cheaper it is to fix them. But as with so many things, what is easy in theory is more difficult in practice - it isn't until all the code is hooked together, "integrated", that end-to-end testing of the game and gameplay is possible. So most game testing jobs are advertised in the alpha and beta release cycles - but the closer one starts in the alpha phase, the better.

At this stage in the game (pun intended), it really pays off to perform what is called integration testing. Do all the major elements of the game integrate well together? Or is sound out-of-sync with video? Does player speech sync with mouth movements? Are sound effects in sync with player action? Does the game save to disk, if designed to? Is the game compatible with all supported operating systems? These are just a few of the high-level areas one will want to investigate.

Getting down to the nitty-gritty, one should design a matrix that covers all major elements of the game and integration, then break each of those areas down further. As an example, consider item storage. What are the various means of acquiring items? Buying, finding, looting, and trading are the major ones; don't forget quest rewards. Once acquired, do they stay in storage upon exiting the game and then returning? Can you trade with other players? If you drop it, does it stay dropped? Can you sell items that you found? Made? Traded? Stole? As you can see, the possibilities are truly endless.

Game testing jobs consist of considering these details and possibilities. The strategy to deal with such a huge number of possibilities is to build a test case matrix based on how often a given scenario or test case is likely to happen. One then categorizes the individual test cases and scenarios based on priority: P0, P1, P2, etc. So obviously, buying and selling an item and ensuring it stays in storage are pretty essential functions to the game - these would be P0. Being able to sell a quest item you stole from a looted corpse, less so - say, a P1.

These are just a few examples of applying basic principles of software testing to video game testing. Applying these principles will drastically explode your bug count, making you stand head and shoulders above your typical video game testing peers. Adopt these principles, and learn the fundamentals of software testing, and the number of game testing jobs you can get hired for will simply explode.
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About Author
Both Susan Arnold & Jonathon Halston are contributors for EditorialToday. The above articles have been edited for relevancy and timeliness. All write-ups, reviews, tips and guides published by EditorialToday.com and its partners or affiliates are for informational purposes only. They should not be used for any legal or any other type of advice. We do not endorse any author, contributor, writer or article posted by our team.

Susan Arnold has sinced written about articles on various topics from Acne Treatment. Susan Arnold has extensive expertise and does freelance writing for the video gaming community. To find out about more about game testing jobs and view. Susan Arnold's top article generates over 9900 views. Bookmark Susan Arnold to your Favourites.

Jonathon Halston has sinced written about articles on various topics from Video Games, Education and Video Games. Jonathon Halston has tested video games for over 11 years. He started out as a contract video game tester, and soon became a Software Design Engineer in Test at a World Class Software Company – and you can too. To learn more on how to get hired for. Jonathon Halston's top article generates over 22200 views. Bookmark Jonathon Halston to your Favourites.
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